At the end of this page, you can find the full list of publications and patents.
Li, Danrui, Zhang, Sen, Sohn, Sam S, Hu, Kaidong, Usman, Muhammad, Kapadia, Mubbasir
arXiv preprint arXiv:2502.07128, (2025)
Naveed, Humza, Khan, Asad Ullah, Qiu, Shi, Saqib, Muhammad, Anwar, Saeed, Usman, Muhammad, Akhtar, Naveed, Barnes, Nick, Mian, Ajmal
ACM Transactions on Intelligent Systems and Technology, (2025)
Usman, Muhammad, Almulhim, Abdullah, Alaseri, Mohammad, Alzahran, Mona, Luqman, Hamzah, Anwar, Saeed
Chang, Che-Jui, Sohn, Samuel S, Zhang, Sen, Jayashankar, Rajath, Usman, Muhammad, Kapadia, Mubbasir
International Conference on Intelligent User Interfaces, 790–801 (2023)
Usman, Muhammad, Usmani, Aman, Jadidi, Mojgan
Interaction Design & Architecture (s)–IxD&A Journal, nan(58), 72–89 (2023)
Hassan, Ali, Usman, Muhammad, Kremer, Melissa, Yang, Seungho, Luubert, Michael, Faloutsos, Petros, Hall, G Brent, Sohn, Gunho
International 3D GeoInfo Conference, 645–668 (2023)
Usman, Muhammad, Haworth, Brandon, Faloutsos, Petros, Kapadia, Mubbasir
Computer Animation and Virtual Worlds, 32(6), e1990 (2021)
Mona Alzahrani, Muhammad Usman, Saeed Anwar, Tarek Helmy
Selective Multi-View Deep Model for 3D Object Classification
18/891,586 (2024) – Filed
Cardiverse: Harnessing LLMs for Novel Card Game Prototyping
Li, Danrui, Zhang, Sen, Sohn, Sam S, Hu, Kaidong, Usman, Muhammad, Kapadia, Mubbasir
arXiv preprint arXiv:2502.07128, (2025)
A comprehensive overview of large language models
Naveed, Humza, Khan, Asad Ullah, Qiu, Shi, Saqib, Muhammad, Anwar, Saeed, Usman, Muhammad, Akhtar, Naveed, Barnes, Nick, Mian, Ajmal
ACM Transactions on Intelligent Systems and Technology, (2025)
3D Object Classification with Selective Multi-View Fusion and Shape Rendering
Alzahrani, Mona, Usman, Muhammad, Alharbi, Randah, Anwar, Saeed, Mian, Ajmal, Helmy, Tarek
International Conference on Digital Image Computing: Techniques and Applications (DICTA), 351-358 (2024)
Sketch–to–3D: Transforming Hand-Sketched Floorplans into 3D Layouts
Usman, Muhammad, Almulhim, Abdullah, Alaseri, Mohammad, Alzahran, Mona, Luqman, Hamzah, Anwar, Saeed
International Conference on Digital Image Computing: Techniques and Applications (DICTA), 359–366 (2024)
Attention Down-Sampling Transformer, Relative Ranking and Self-Consistency For Blind Image Quality Assessment
Alsaafin, Mohammed, Alsheikh, Musab, Anwar, Saeed, Usman, Muhammad
International Conference on Image Processing (ICIP), 1260–1266 (2024)
DefAn: Definitive Answer Dataset for LLMs Hallucination Evaluation
Rahman, ABM, Anwar, Saeed, Usman, Muhammad, Mian, Ajmal
arXiv preprint arXiv:2406.09155, nan(nan), nan (2024)
Selective Multi-View Deep Model for 3D Object Classification
Alzahrani, Mona, Usman, Muhammad, Anwar, Saeed, Helmy, Tarek
Conference on Computer Vision and Pattern Recognition, 728–736 (2024)
Bird’s-Eye View to Street-View: A Survey
Bajbaa, Khawlah, Usman, Muhammad, Anwar, Saeed, Radwan, Ibrahim, Bais, Abdul
arXiv preprint arXiv:2405.08961, (2024)
Deep models for multi-view 3D object recognition: a review
Alzahrani, Mona, Usman, Muhammad, Jarraya, Salma Kammoun, Anwar, Saeed, Helmy, Tarek
Artificial Intelligence Review, 57(12), 323 (2024)
The role of latent representations for design space exploration of floorplans
Azizi, Vahid, Usman, Muhammad, Sohn, Samuel S, Schwartz, Mathew, Moon, Seonghyeon, Faloutsos, Petros, Kapadia, Mubbasir
Simulation, 99(11), 1167–1179 (2023)
The Importance of Multimodal Emotion Conditioning and Affect Consistency for Embodied Conversational Agents
Chang, Che-Jui, Sohn, Samuel S, Zhang, Sen, Jayashankar, Rajath, Usman, Muhammad, Kapadia, Mubbasir
International Conference on Intelligent User Interfaces, 790–801 (2023)
Re-envisioning Field Surveying as an Immersive Gamification Experience
Usman, Muhammad, Usmani, Aman, Jadidi, Mojgan
Interaction Design & Architecture (s)–IxD&A Journal, nan(58), 72–89 (2023)
Digital Twins: Simulating Robot-Human Sidewalk Interactions
Hassan, Ali, Usman, Muhammad, Kremer, Melissa, Yang, Seungho, Luubert, Michael, Faloutsos, Petros, Hall, G Brent, Sohn, Gunho
International 3D GeoInfo Conference, 645–668 (2023)
Graph-based generative representation learning of semantically and behaviorally augmented floorplans
Azizi, Vahid, Usman, Muhammad, Zhou, Honglu, Faloutsos, Petros, Kapadia, Mubbasir
The Visual Computer, 38(8), 2785–2800 (2022)
A Multiscale Geospatial Dataset and an Interactive Visualization Dashboard for Computational Epidemiology and Open Scientific Research
Usman, Muhammad, Zhou, Honglu, Moon, Seonghyeon, Zhang, Xun, Faloutsos, Petros, Kapadia, Mubbasir
IEEE computer graphics and applications, 43(1), 39–52 (2022)
TEACHING EARTH SYSTEMS BEYOND THE CLASSROOM: DEVELOPING A MIXED REALITY (XR) SANDBOX
Tennakoon, Damith, Usmani, Aman U, Vasileiou, Apostolos, Latchaev, Sasha, Baljko, Melanie, Usman, Muhammad, Khan, Usman, Perras, Matthew, Jadidi, Mojgan
ASEE Annual Conference & Exposition, (2022)
Impact of Manikin Display on Perception of Spatial Planning
Schwartz, Mathew, Haworth, Brandon, Usman, Muhammad, Faloutsos, Petros, Kapadia, Mubbasir
Symposium on Applied Perception, 1–11 (2022)
Optimizing indoor navigation policies for spatial distancing
Zhang, Xun, Schwartz, Mathew, Usman, Muhammad, Faloutsos, Petros, Kapadia, Mubbasir
arXiv preprint arXiv:2207.08860, (2022)
A2X: An end-to-end framework for assessing agent and environment interactions in multimodal human trajectory prediction
Sohn, Samuel S, Lee, Mihee, Moon, Seonghyeon, Qiao, Gang, Usman, Muhammad, Yoon, Sejong, Pavlovic, Vladimir, Kapadia, Mubbasir
Computers & Graphics, 106(nan), 130–140 (2022)
A2x: An agent and environment interaction benchmark for multimodal human trajectory prediction
Sohn, Samuel S, Lee, Mihee, Moon, Seonghyeon, Qiao, Gang, Usman, Muhammad, Yoon, Sejong, Pavlovic, Vladimir, Kapadia, Mubbasir
Computers & Graphics, 1–9 (2021)
Web-based Game vs. Virtual Reality Field Surveying Labs Towards Enhancing Experiential Education
Bolkas, Dimitrios, Jadidi, Mojgan A., Chiampi, Jeffrey, Usman, Muhammad
ASEE Annual Conference, (2021)
Towards Democratizing Human–Building Simulation and Analytics
Usman, Muhammad, Haworth, Brandon, Berseth, Glen, Faloutsos, Petros, Kapadia, Mubbasir
Resilience in the Digital Age, 157–171 (2021)
Simulation-as-a-Service: Analyzing Crowd Movements in Virtual Environments
Usman, Muhammad, Haworth, Brandon, Faloutsos, Petros, Kapadia, Mubbasir
Computer Animation and Virtual Worlds, 32(6), e1990 (2021)
Interactive architectural design with diverse solution exploration
Berseth, Glen, Haworth, Brandon, Usman, Muhammad, Schaumann, Davide, Khayatkhoei, Mahyar, Kapadia, Mubbasir, Faloutsos, Petros
IEEE Transactions on Visualization and Computer Graphics, 27(1), 111–124 (2021)
A social distancing index: Evaluating navigational policies on human proximity using crowd simulations
Usman, Muhammad, Lee, Tien-Chi, Moghe, Ryhan, Zhang, Xun, Faloutsos, Petros, Kapadia, Mubbasir
Conference on Motion, Interaction and Games (MIG), 1–6 (2020)
From semantic-based rule checking to simulation-powered emergency egress analytics
Usman, Muhammad, Mao, Yi, Schaumann, Davide, Faloutsos, Petros, Kapadia, Mubbasir
Annual Symposium on Simulation for Architecture and Urban Design, 1–8 (2020)
Floorplan embedding with latent semantics and human behavior annotations
Azizi, Vahid, Usman, Muhammad, Patel, Samarth, Schaumann, Davide, Zhou, Honglu, Faloutsos, Petros, Kapadia, Mubbasir
Annual Symposium on Simulation for Architecture and Urban Design, 1–8 (2020)
Gamification of crowd-driven environment design
Haworth, Brandon, Usman, Muhammad, Schaumann, Davide, Chakraborty, Nilay, Berseth, Glen, Faloutsos, Petros, Kapadia, Mubbasir
IEEE computer graphics and applications, 41(4), 107–117 (2020)
JOIN: an integrated platform for joint simulation of occupant-building interactions
Schaumann, Davide, Moon, Seonghyeon, Usman, Muhammad, Goldstein, Rhys, Breslav, Simon, Khan, Azam, Faloutsos, Petros, Kapadia, Mubbasir
Architectural Science Review, 63(3-4), 339–350 (2020)
Joint exploration and analysis of high-dimensional design–occupancy templates
Usman, Muhammad, Schaumann, Davide, Haworth, Brandon, Kapadia, Mubbasir, Faloutsos, Petros
Conference on Motion, Interaction and Games (MIG), 1–5 (2019)
Joint parametric modeling of buildings and crowds for human-centric simulation and analysis
Usman, Muhammad, Schaumann, Davide, Haworth, Brandon, Kapadia, Mubbasir, Faloutsos, Petros
International Conference on Computer-Aided Architectural Design Futures, 279–294 (2019)
Spatiotemporal Influence and Affordance Maps for Occupant Behavior Simulation
Schaumann, Davide, Sohn, Samuel S, Usman, Muhammad, Haworth, Brandon, Faloutsos, Petros, Kapadia, Mubbasir
International Conference on Computer-Aided Architectural Design Futures, 18(00000), nan (2019)
Toward a multi-level and multi-paradigm platform for building occupant simulation
Schaumann, Davide, Moon, Seonghyeon, Usman, Muhammad, Goldstein, Rhys, Breslav, Simon, Khan, Azam, Faloutsos, Petros, Kapadia, Mubbasir
Symposium on Simulation for Architecture and Urban Design, 169–176 (2019)
Interactive Diversity Optimization of Environments
Berseth, Glen, Khayatkhoei, Mahyar, Haworth, Brandon, Usman, Muhammad, Kapadia, Mubbasir, Faloutsos, Petros
arXiv preprint arXiv:1801.08607, (2018)
Interactive spatial analytics for human-aware building design
Usman, Muhammad, Schaumann, Davide, Haworth, Brandon, Berseth, Glen, Kapadia, Mubbasir, Faloutsos, Petros
Conference on Motion, Interaction and Games (MIG), 1–12 (2018)
Crowd sourced co-design of floor plans using simulation guided games
Chakraborty, Nilay, Haworth, Brandon, Usman, Muhammad, Berseth, Glen, Faloutsos, Petros, Kapadia, Mubbasir
Conference on Motion, Interaction and Games (MIG), 1–5 (2017)
Perceptual evaluation of space in virtual environments
Usman, Muhammad, Haworth, Brandon, Berseth, Glen, Kapadia, Mubbasir, Faloutsos, Petros
Conference on Motion, Interaction and Games (MIG), 1–10 (2017)
Evaluating and optimizing evacuation plans for crowd egress
Cassol, Vincius J, Testa, Est{\^e}v{~a}o Smania, Jung, Cl{'a}udio Rosito, Usman, Muhammad, Faloutsos, Petros, Berseth, Glen, Kapadia, Mubbasir, Badler, Norman I, Musse, Soraia Raupp
IEEE computer graphics and applications, 37(4), 60–71 (2017)
Understanding spatial perception and visual modes in the review of architectural designs
Usman, Muhammad, Haworth, Brandon, Berseth, Glen, Kapadia, Mubbasir, Faloutsos, Petros
Symposium on Computer Animation, 1–2 (2017)
On density–flow relationships during crowd evacuation
Haworth, Brandon, Usman, Muhammad, Berseth, Glen, Kapadia, Mubbasir, Faloutsos, Petros
Computer Animation and Virtual Worlds, 28(3-4), e1783 (2017)
CODE: Crowd-optimized design of environments
Haworth, Brandon, Usman, Muhammad, Berseth, Glen, Khayatkhoei, Mahyar, Kapadia, Mubbasir, Faloutsos, Petros
Computer Animation and Virtual Worlds, 28(6), e1749 (2017)
The Use of Working Prototypes for Participatory Design with People with Disabilities
Haworth, Brandon, Usman, Muhammad, Baljko, Melanie, Hamidi, Foad
Computers Helping People with Special Needs, 134–141 (2016)
Towards computer assisted crowd aware architectural design
Haworth, Brandon, Usman, Muhammad, Berseth, Glen, Khayatkhoei, Mahyar, Kapadia, Mubbasir, Faloutsos, Petros
CHI conference extended abstracts on human factors in computing systems, 2119–2125 (2016)
Using synthetic crowds to inform building pillar placements
Haworth, Brandon, Usman, Muhammad, Berseth, Glen, Khayatkhoei, Mahyar, Kapadia, Mubbasir, Faloutsos, Petros
Virtual Humans and Crowds for Immersive Environments (VHCIE), 7–11 (2016)
Evaluating and optimizing level of service for crowd evacuations
Haworth, Brandon, Usman, Muhammad, Berseth, Glen, Kapadia, Mubbasir, Faloutsos, Petros
Conference on Motion in Games (MiG), 91–96 (2015)
Environment optimization for crowd evacuation
Berseth, Glen, Usman, Muhammad, Haworth, Brandon, Kapadia, Mubbasir, Faloutsos, Petros
Computer Animation and Virtual Worlds, 26(3-4), 377–386 (2015)